Entry tags:
- !event,
- attack on titan: erwin smith,
- attack on titan: falco grice,
- attack on titan: levi ackerman,
- ddlc: monika,
- ddlc: sayori,
- fate/grand order: kiara sessyoin,
- gundam: angelo sauper,
- kipo: kipo oak,
- the gifted: lorna dane,
- undertale: papyrus,
- undertale: sans,
- world of warcraft: anduin wrynn,
- world of warcraft: wrathion
FEBRUARY 2021 EVENT: PART TWO
CHAPTER TWO, PART 2: THE LIVING ISLAND
Everything you never wanted to see.
YOU CAN’T DO A LITTLE BECAUSE YOU CAN’T DO ENOUGH | JUST A DREAM FROM YESTERDAY | DARKNESS HELD ITS BREATH | YOUR FRIENDS WHEN THINGS GET ROUGH | COME AND PLAY WITH ME
YOU CAN'T DO A LITTLE BECAUSE YOU CAN'T DO ENOUGH

Until February 13.
In the afternoon, a strange, unsigned message goes live on the network. What is the meaning of “Living Island”? Does it have anything to do with what’s going on? There’s no elaboration… until midnight, when every neighbor’s television set turns on at full volume, hissing static and garbled noise as the dials turn and adjust. Several disjointed clips follow, ending on a mural that depicts the same words from the post.
“Living Island.”
The following morning, you’ll find that stranger things are beginning to happen. Some of you will be woken up to the blankets and sheets being yanked off your sleeping bodies by a powerful force. Others will find that when they step out of their morning shower, a message has been written in the steam on their medicine cabinet's mirror. Depending on how quickly you shower, you may only be able to see part of the message — but running the hot water longer and allowing the steam to fill the room will reveal it in its entirety:
“LIVING ISLAND.”
As time passes, you’ll find that the same message shows up every time the bathroom steams up, whether you’re in the shower or not. The same force that turned your TV on seems to insist that you pay attention to what it’s trying to show you, and its behavior escalates the longer you refuse. Characters will find that books go flying off of bookshelves, drawers are yanked out of dressers and desks, and breakable objects are smashed. Trying to prevent the spirit from destruction won’t go your way: If you try to catch or grab something that’s about to be thrown, you’ll find it ripped out of your hands anew and smashed anyways. If you tried to take all of your chairs down from where they’ve been stacked on top of the dining room table, you’ll find they’re back atop it the instant you look away.
All that’s to say nothing of the rumbling. It doesn’t start until the end of the first day, but from time to time you’ll feel the house beginning to shake on its foundations, a dull groan as it struggles to keep itself from collapsing in under its own weight. As time goes on, this will get louder and louder until the house seems to roar of its own accord, an unyielding shriek that can’t be stopped until the force causing it backs down.
Attempts to make contact with the spirit will never go well. It does not seem to be able or willing to communicate with you beyond its own tantrums, and characters who try may find that the attempt rapidly goes out of control. Candles flare up and burn wildly, Ouija boards are ripped into pieces and planchettes go flying, offerings of food are knocked over or thrown, and the lights flicker manically in turns. While you may be able to get some sleep at night if you’re lucky, the only thing that will reduce the poltergeist activity is to pay attention to the message it’s sending you and figure out what it means.
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JUST A DREAM FROM YESTERDAY
Living Island. If ever there were a first step to stopping this madness, it’s figuring out what those words mean. But starting is always the hardest part, and with nothing else to go by than two seemingly unrelated, nonsensical words left behind by a force you can’t see much less communicate with, an already arduous task seems even more impossible. This is furthered by the reactions you get when you hit the street and start asking people if they know anything about Living Island. Most of them can only look back at you blankly, as if waiting for a punchline that never comes. Others actually take you seriously enough to consider the question, and to their credit, they do take their time racking their brains to remember where they’ve heard that name before, why it sounds so familiar. But the most you’ll get back from them is a sheepish shrug of the shoulders and a reply that it sounds like something from TV. It gets to the point where their answers blend together, each one more unremarkable than the last. Save for the one you get from the last person you haven’t asked. Living Island.
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After hours, the school is desolate and still. The wind, the occasional slap of a naked branch against a window, and the squeak of your footsteps on the shiny, clean floors are the only sounds you’ll hear as you navigate the empty hallways. Most of the classrooms are locked, and the ones that aren’t don’t have anything any more unique or worthwhile to them than the occasional lunchbox left behind by a student or the classroom frog croaking in its tank. In a way, this is a good thing — it doesn’t leave that many places to investigate and makes your path that much more linear as you finally, inevitably and silently make your way downstairs into the bowels of the school.
The long corridor that awaits you in the basement is, in theory, not very different from the hallways upstairs. There are lockers lining both sides, dented and darkened with age and dust. The tiles are cracked, dirt and pieces of stone kicked up from exposed areas of the floor. Seemingly, this appears to lead to a dead end. But look closely at the wall and you’ll see the impression of a door, painted to match the walls. The lock is flimsy — in fact, depending on when you find it, someone may have already broken it. All that’s left is to enter and descend down the tiny room’s only feature: a ladder under a rusty steel hatch door, stretching down into darkness.
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DARKNESS HELD ITS BREATH
CW: gore, surgery

As you continue through the labyrinthine warren, you’ll begin to find signs of human presence — some of the trashed rooms may be fitted with tables and supplies one might expect to find in a laboratory, meticulously labeled with typewritten strips. Several of these boxes appear to be old, covered in grimy layers of dust, while others are fresh and clean. All of them contain medical supplies. Eagle-eyed investigators might note that the untouched supplies tend to be the type contained in first-aid kits — acetaminophen, antibiotic ointment, simple adhesive bandages — while the ones that have been opened are for heavy duty surgical work — coiled IV lines and tubing, empty syringes, surgical gloves. One room in particular seems to have been fitted out for someone’s personal use, boasting a stripped-down bed, a chair and desk, and a comfortable recliner.
The trickle of water can be heard in the depths of the shelter, and as you emerge from one corridor that filters into a large chamber, it becomes immediately obvious where you are: This is an operating theater, with a table stationed beneath all manner of lights that can be adjusted and moved. A faucet drips monotonously in the back of the room, over a sink stained with blood with bits of grey, pulpy matter stuck in the drain. A bucket filled with blood and viscera ferments on the ground beside it. There are smears of blood, both dried and fresh, on the cloudy tiles, and a cabinet full of surgical instruments is slightly ajar. Looking at the instruments, characters will find that a couple of scalpels and a pair of tongs have dotted blotches where the metal was cleaned with water; whoever used these tools last didn’t dry them before putting them away. A small table near the operating area has a turntable sitting atop it, with a record already set under the needle: a single of Elvis Presley’s “Heartbreak Hotel.” There are a few other records sitting in the cabinet beneath it, including Big Mama Thornton’s “Hound Dog,” Frank Sinatra’s “Frank Sinatra Sings for Only the Lonely,” and James Brown and the Famous Flames’ “Think!”
In a separate area of this room, an oversized desk is piled with books and empty food containers that look as though they’ve been repurposed for one reason or another. These books are chiefly on anatomy and the medical sciences, though there are a number of books on psychology and how the brain functions. Though some of these books are water-spotted and dog-eared, there aren’t any notes written in the margins, nor are there any papers to be found. You can turn this area as much as you'd like, but all you’ll find is a couple empty cigarette boxes and some broken and bitten pens; the trash can next to the desk, filled with soggy ashes, seems to suggest that any papers that might have given you a lead were destroyed before you got here.
But the lab, with all its instruments, isn’t what you came here to find. There’s still at least one more room to be found…
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YOUR FRIENDS WHEN THINGS GET ROUGH
CW: gore, surgical trauma, amputation, lobotomy, brainwashing and interrogation, mouth trauma, eye trauma, ear trauma, body horror

With no clocks or watches available to tell the time, you may not be able to tell how long you’ve been here. You sleep and wake, sometimes to a bowl of what looks like sticky rice lying in your cage that wasn’t there before. Sometimes, an overpowering smell will fill the room, faint at first; by the time you register it, it’s already overwhelmed you and sent you into a deep sleep. And when you wake, one cage will be empty. The inhabitant will be returned the next time you go to sleep and wake up, but not quite the same as they were before. They seem heavily drugged, discombobulated — or perhaps there's something visibly different about them. Whoever has taken you is doing a lot of work in their lab — and from the smell of things, meat work — and before long almost all of you will be sporting dressings of some type or other, fresh red seeping through the sterile cloth within a matter of hours.
Maybe you should try to keep each others’ spirits up. You don’t know how long you’ll be here, after all.
All of this goes on for a while — days, although it won’t be easy to count them given that there are no windows in the room. But nearly a week later… you wake to find that the front of your cage is unlocked. Unlatched. Open just an inch. Looking around the room, you’ll find that yours is not the only cage to have been opened — all of your cages have been unlocked.
Is it a mistake? Or are you really free?
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COME AND PLAY WITH ME
CW: blood and violence

"Hi!"
Much like the Doppelgangers you encountered in January, these ones look and move like dolls, their limbs connected with ball-joints. However, whereas those ones were near perfect imitations of you and your friends, these ones look like they just fell off the assembly line. Their faces are unnaturally flat and plastic, like all the imperfections have been ironed out of them, but they are unmistakably yours. And when they open their mouths to squeal at you before running with all the unnatural speed not having a pair of lungs affords them, you’ll find that even their voices are perfect imitations — and not necessarily of your own either.
There’s no way to tell how many of these Doppelgangers are down here with you, hiding in the dark. They’re stealthy and sneaky, only coming out to attack when they’re sure you’re alone. Even if you’re not, they’re intelligent enough to come up with ways to separate you from your group, calling to you from another part of the shelter, mimicking a voice from someone they know you’ll listen to. Even if there’s no possible way they could be in Santa Rosita.
"Help me!"
"Is that you...? Oh thank God, I've been looking everywhere for you!"
"Please, don't leave me!"
Other times, they’ll take a more aggressive approach, allowing their limbs to pop out of place so they can sprawl on the ground, imitating a heap of discarded doll parts. Once you get close enough or turn your back on them, they’ll pull themselves together and attack, speeding towards you on fours like a crab.
There are two ways out of the shelter. The first one is the hardest: go back the way you came. With the low visibility, the number of Doppelgangers, and the confusing layout of the area, you’re more likely to get turned around and go in circles than you are to find your way back to the ladder — a location made even more difficult to discern since the hatch door has been lowered, blotting out all light from the room above.
The second way is the longest but also the easiest: head deeper into the shelter, past the operating room, through the rooms filled with broken furniture and ruined floors that are very easy to trip on — especially when you’re in the middle of running away. Eventually, you’ll come to another ladder, this one leading to an open hatch that deposits you into a dark passageway. The air up here is more fresh, but not necessarily pleasant smelling. There’s only one way to go — forward.
After what feels like an hour of walking, you’ll see a light at the end of the passage. Follow it and you’ll find yourself exiting a storm drain that drops you into the heart of Old Growth, just outside of West Santa Rosita.
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OOC INFO
Welcome to the second part of February’s event! You can use this entry to top-level for the event, but feel free to utilize the log and network communities as well.
There will be a top-level posted for NPC interaction tied to the second prompt below, wherein you can request to play out your character’s interaction with Harding or Rosemary. If you would like to have your character interact with either one of them, comment to the top-level with the name of the NPC you would like to thread with. You may only thread with one NPC. The mods will respond to NPC tags until February 28th.
Any questions can go in our FAQ thread below. Try to check and see if your question has already been answered on the plotting thread first here.
There will be a top-level posted for NPC interaction tied to the second prompt below, wherein you can request to play out your character’s interaction with Harding or Rosemary. If you would like to have your character interact with either one of them, comment to the top-level with the name of the NPC you would like to thread with. You may only thread with one NPC. The mods will respond to NPC tags until February 28th.
Any questions can go in our FAQ thread below. Try to check and see if your question has already been answered on the plotting thread first here.
daylight vis lornlit. | ota. | threadjacking heavily encouraged!
[ as discussed in my plurk -
you can either incorporate the ideas here into your own toplevels or reply to here and have others reply to you, as this is more meant to encourage activity/interaction with others! i will have daylight respond to toplevels/replies to ensure threads/activity/plot is moving along!
if you’d like anything specific or private, feel free to reach out to me via pm or private plurks. ]
AFTERCARE.
[ loomis drive 101 has been temporarily converted to an area where the rescued kidnapped victims can recover from their injuries and modifications, with relative safety and privacy being semi-guaranteed. daylight makes the announcement on the network with a vague post and he will leave the doors unlocked for people if/when they arrive there. upon arriving, daylight will be quick in ushering them in, leading them to where they can recuperate from what they’ve been through.
several rooms have been marked for patient-and-guest only, mostly unused guestrooms found on the second floor, able to fit maybe two to four people if they want to share/not be alone. the windows’ curtains have been drawn so if you and others need a private moment to yourselves, whether to check on injuries or each other, this is the best place to do so.
the kitchen and dining room have also been temporarily set up as a place for others who aren’t hurt but need a break from the chaos. chairs are available for immediately flopping and almost-edible coffee is almost always brewing if they need a quick pick-me-up. there’s also a note on the fridge that tells them to eat what they want from inside, since he tried to prep food in advance — nothing fancy, mainly sandwiches and fruits and soup from cans, but hey! it’s better than nothing when you’re running on an empty or weak stomach. ]
CARDS ON THE TABLE.
[ if one pops their head in what seems to be a study, it becomes clear that this has turned into daylight’s room of mysteries and clues. his attempts to keep track of what’s been going on, who could be involved, and what it could all mean. the desk is littered in loose leaf notes that he’s trying to transcribe into notebooks proper. books have been pulled down and seem to be in the process of being hollowed out, so daylight can store things in them in the future. furniture has been pushed around to free up the walls, the main events, so to speak, of the study.
daylight has turned one wall into a list of places he’s keeping an eye on for personal reasons, ranging from the hospital to the police station to the tunnel located in south santa rosita. another wall lists several significant individuals from the town — clarke, the mayor. harding, the chief of police. rosemary, head of hha. — and significant details about them. on that same wall is a another list, this one concerning events that’s been happening since their arrival.
the list goes something like this.
POI LIST
clarke — mayor.
apparently signaled out some of us in dec speech.
close with hha?
harding — chief of police.
keeps an old photo: two kids, halloween costumes. (prince, jester.)
did something to takame? (takame knows photo but not he found it, when he found it, etc.)
one of us?
rosemary — hha head
acknowledges people who are no longer around.
is ‘mrs. craven.’ no idea who ‘mr.’ is. one of us?
TIMELINE
october?
zombie kids. kept at bay by zombie kids.
bus accident killed kids and driver. (kids in h. photo involved? check poi left for ref.)
dec
christmas village.
murderous reindeer. (still around FUCK THEM)
hha involved? (papyrus noted reindeer left houses that were decorated / same thing in oct, jack-o-lanterns and zombie kids)
agatha and erwin (learned from sans) acted like the weirder members of town.
jan
sans and takame (maybe others?) found a photo on harding (read poi list above)
something happened to okuyasu. acted like erwin and agatha.
feb
luncheon and met rosemary craven, head of hha
trying to convince more activity/traffic at south of santa rosita
fuck me
this place seems like the perfect place to speculate with others what’s going on. or find a safe place to vent about what the fuck has been happening. at some point daylight will pop his head in, surprised to see people inside here, but quickly asking their thoughts so far on what they’ve found. or, more likely, how they’re feeling/faring after what they’ve been through for the last few weeks. ]
DOING THE ROUNDS.
[ though the missing people may have returned, it doesn’t mean they’re out of danger yet. it’s something daylight is well-aware of and wants to address soon as possible.
so at some point int he coming days, while in the house or outside of it, face-to-face, daylight will pull your character aside and ask they’re willing to help out in some capacity.
it usually boils down to three options:
1) watch over the kidnapped victims. ensure they’re not alone especially at night. keep them company and, if possible, see if anything can be gleaned from their time down there.
2) help clean up the multiple wrecks that was left behind thanks to the poltergeist’s attempts. whether it’s his house or others’ houses, there’s a lot of broken glass and tossed furniture and fallen objects to clean up. if they can get the houses back in order, that’s one less thing the returned people have to worry about.
3) help with the supplies in some capacity. whether it’s taking stock to make sure they have enough painkillers or trying to rummage around for more blankets, it never hurts to make sure they have enough for what they need.
if they need to be convinced, he promises to do them a favour in the future or do something there and then. he just— needs an extra set of hands for what needs to be done. ]
Cards on the Table
They'll strike again in April. Most likely around Easter.
[ After that the Summer Solstice in June, and so on. She didn't know if anyone was around and listening. But that was probably important. ]
But this time we'll be ready.
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Is this easter another local festival? Who has a, what's the word, the thing people write with here...
( Rosemary Craven: has those she wishes to know died cleanly, whose souls rest peacefully. Is it relevant? He's tempted to think so, particularly if it's as Daylight had intimated before: Craven and Harding were as brought to this place as they, the current newcomers, had been. )
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[ She wasn't going to go into the details though. The son of god who's born on Christmas, then killed on a Friday and then returns to life on Easter. Not exactly relevant to the situation since most people celebrate the holidays without really caring for their origin. ]
Here.
[ She hands him over a pen-- She has her own thoughts about Rosemary, and is curious to see what he may have to add to her "profile." ]
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Are there any other related celebrations like those, or are those the only two linked in such a way?
( Next to Rosemary, he sketches out a short note: )
Interest in soothing particular spirits. Wishes for them to be at peace.
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oh.
oh fuck. she's right. he looks at the timeline of events and winces at the implications. if the pattern holds then next month will be a quiet one but the month after that- ] Something's going to happen. It's involving holidays or something maybe themed to the month. If it's Easter...
Urgh. [ he pinches the bridge of his nose as he walks up to the wall, grabbing a pencil along the way. he quickly jots down the possibility - april: next attack? - and dots question marks under it. ] If the next round of madness involves eggs, in any capacity, then I think I'm done.
[ it's a strange line to draw, daylight, but i guess you gotta have your lines drawn somewhere in the sand. ]
Thanks for pointing that out. [ he looks to her, clearly grateful but also clearly exhausted as he tries to stifle a loud yawn. ] I've been so preoccupied trying to check on the others and setting the house up, I didn't think of what might be coming up next.
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[ She hoped she was wrong. But even without the holidays, it was obvious there was going to be more happening. At least they could get prepared, somewhat. ]
There's also April's fool. I don't usually care about that day, but... [A pause.] I think everyone should stay home for it that year.
[ She would most certainly stay home on her end. ]
I'm Monika by the way.
[ She didn't remember ever having talked to him and the network discussion didn't have little pictures. ]
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Wish we could have met under better circumstances but what can you do? [ besides plan ahead.
he adds a note of both april's fools, be careful! and bomb shelter — occupied, useful info(?) on the wall, looking thoughtful as he takes a step back to weigh their possible options for it. ]
So... The police are acting like nothing is wrong. The shelter still stands. [ he folds his arms over his chest, trying to rack his brain for ideas. ] I guess... We could try to clear it out. See what’s in there.
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content warning: description of graphic violence.
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Aftercare & Doing the Rounds
He knows some basic field medicine, so he visits rooms like a nurse, whether people need a change of bandages, a glass of water, or just someone to sit near them so that they don't have to be alone in the dark.
In between his rounds, he can be found in the dining room with watered-down coffee in hand, zoning out or half falling asleep in his chair. He hates the taste of coffee, but it's effective, and he needs the warmth and energy enough to be grateful for it.
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Though he's run himself just as ragged, taking stock of each bandage, water source, coffee bean and food source extremely meticulously and going out to the drug store when they seemed even the slightest bit low on anything. It's likely no one's seen him sleep not that it was very obvious unless one knew what to look for, the twitching tail and drag of his heels as he walked. He was either a master of masking pain or unable to process exhaustion. Recognizing Huaisang's face as being the closest thing to a chirurgeon they had, Takame approached him.
"Is there anything more you or the others require?"
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"Liquor," he requests, with a little quirk of his mouth to say that it's half a joke--but also not. "As strong as can be gotten. Disinfectant--" The word Huaisang uses is different, older. He doesn't know germ theory, but he knows to clean wounds with alcohol, vinegar, boiled water, or a variety of carefully chosen herbs. His knowledge is ancient and limited, but the core of it is good. "--Anesthetic, comfort. More vinegar, too, for cleaning things. Decent tea, though I don't think it exists in this place."
Patting around his pockets, Huaisang pulls out a little coin purse and spills the contents into his hand, holding it out. "Here. That's all I have." It'll help, at least, since he's been relying upon Daylight's supplies of food and coffee.
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"Understood." Said with a slow nod, the tiniest indicator of his fatigue. Words archaic to most were regular to Takame, so no matter what Huaisang described it was mostly familiar.
Seeing Huaisang pull out the handful of change, he shook his head. "'Tis kind of you to offer, but worry not. You may leave the payment to me." He'd already promised this to Daylight and he wouldn't break that promise.
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Approaching Huaisang, making sure he's not waking up the poor guy from a nap or something, Daylight awkwardly offers a ham sandwich he quickly slapped together. It may not be the most appetising in terms of appearances but it's hefty. Daylight clearly did not skip the ham or the cheese for this one - He even went as far as to toast the bread slices so it's warm and crunchy.
After all- "Feel free to consider this a token of thanks, Huaisang. The many I gotta give to you after this." He grins down at his friend as he pulls out a chair, carefully folding himself into it. He has to resist the urge to throw himself onto it, exhausted or not. Most of the furniture in his house still finds his new height and weight ungainly.
"Noticed you were helping out a lot since I made the announcement on the network," Daylight continues once he's comfortable. "It means a lot to me and the others who are bunking down here."
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Smiling timidly at Daylight, he chews shamelessly, grateful enough for warm sustenance that he's not about to be shy. The return of his golden core, even at the limited function that it has, means that he burns through food all the more swiftly. "I know I'd want the help if I were in their position. Just like out at the lake. Having a rescue station out there helped us all. You especially don't have to thank me. You've already helped me. You've done so much for everyone here."
Huaisang's not actually selfless by nature. He's deeply generous because he loves making people happy, though that generosity is steeply sloped depending on how important someone is to him. Back home, he was a protective and practical leader who cared about the well-being of his people and ensured it mostly through quiet bureaucratic means. Here, his people are the fellow new neighbors. Keeping them all alive and making allies among them will ensure that they're ready to help him in return.
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Considering their situation — trapped in a strange town, outnumbered by people who proven to not only capable of doing serious damage to them, but proven to not intervene if asked for help — it’s important they stick together. Working together with others, trying to overcome odds is something that Daylight is used to by now. Working on a fire team and working on missions to help those in need does that for you..
Granted, it was never as… perilous as this. Despite the looming threats, known and unknown, he tries his best to be confident and certain when speaking with his friend— He flashes a big smile, adding cheerfully, “If if there’s so much as a hint of being able to do something, I’ll do it! You’ve done a lot of us too, you know, so you deserve recognition for your work.
“I don’t know much medical stuff, practically at least, so you giving a hand here? A big boost for us here. So yeah. I wanna say thank you. Only fair, you know?”
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the rounds, cw for potential 1930s-typical transphobia
The closest thing he sees to any kind of medical personnel is the individual in a day dress and apron, who seems to be holding his? her? own fairly well, all things considered, so that's who he approaches when he takes his own break, glancing down at the rather translucent looking coffee in their hands.
"Is there any more of that?"
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He rises, cup still in hand, and leads the stranger to the kitchen, pointing at the dregs of the coffee left in the pot. Though it might be polite to refresh the pot, Huaisang simply doesn't know how.
Setting down his own cup, Huaisang performs a brief little bow, arms lifted in front of him with his palms facing toward his own chest. "Huaisang of Qinghe greets you."
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When his host speaks up and introduces himself, it confirms the suspicion that his time alive doesn't overlap with his own; from his limited familiarity with Chinese nomenclature—which is what this name definitely is—the name Huaisang, while not a name he's heard before, does sound to be male. He also doesn't extend a hand for him to shake, so Vasiliy awkwardly ducks his head in something resembling a trace of a bow and hopes his moment's hesitation won't be interpreted as rudeness.
"Vasiliy Yegorovich." A pause. This man may not have been exposed to Russian influence yet; there's no reason to assume he knows what a patronymic is. "You may call me Vasiliy."
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god sorry for the delay. also cw for brief soviet imperialism
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cw transphobia
aftercare, coffee attempts, ota
There's just not much Anduin can do without his powers except listen to anyone who needs it and fetch things for those who require them Sometimes just a friendly presence can help and at the end of it all it takes Anduin's mind off of things. Staying at home would only have him overthinking it and instead he focuses his mind on the one thing in Daylight's house that seems to be besting him right now:
the coffee maker.
How does the confounded contraption work again? Anyone walking in may find the King of Stormwind squinting at it, bag of coffee in one hand as he tries to remember how he'd been shown it some time ago.]
Coffee? Or water?
( coffee attempts oh my god. )
[ daylight entered the kitchen to wash up some dishes and cups that were left in the rooms. as he passes by anduin to make his way to the sink, he looks over his shoulder and decides- why not?
he has been using it since they got here as he had pointed out. maybe some of the things he picked up can help anduin out. ] Starting with water helps. Hot water, especially.
[ okay. so far, so good. ]
I like to add the creamer and milk with the water so it's all together.
[ okay this is where things are going to go wrong. ]
( it can't go wrong: spoiler it will)
[ Daylight at least gets a small, honest smile as Anduin glances back at the offending coffee pot. How strange it is that all this horror has happened only for things to go back to some kind of "normal". Did any of the natives know what happened? The law enforcement? Or would this simply be swept under the rug again. Anduin suspects the latter and he reaches up to rub the back of his head, silently accepting the shock that his hair had been chopped off too.
The nerve of those people.
The young king brings his attention back to the present, favouring his non-dominant left hand as he starts gathering everything for the coffee.]
Creamer, milk and water? Why...that's genius, I would never have though of doing it that way. It would save a lot of time too.
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[ he passes the creamer to anduin, looking confident as possible about this
terribleturn of events. since he started to make coffee for himself and agatha, he found that it’s a lot easier to put it all together. they’re all dry ingredients.... technically? technically. you end up drinking it in the end. ]
Want me to start the coffee maker?
[ daylight begins to look through the cupboards for some clean mugs since he needs a cup of joe himself. the amount of midnight oil he’s been burning since setting up his and agatha’s house for others has been a lot and the sluggishness is showing. ]
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Stop touching it.
Let me prepare the coffee, and perhaps the both of us can enjoy something instead of just trying to pretend water is a good substitute for anything.
[ and he sounds callous as he says it, but he is determined to help. angelo is a good coffee boy, he's captain's #1 simp, coffee-making is one of his skills. ]
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My apologies, I am still getting used to this. I have seen it done a few times but each person often has their own method.
[ Anduin even takes a step back from the coffee machine, not at all bothered by someone else wishing to take over.] Please prepare the coffee and I shall lend a hand where needed.
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[ angelo ... disassembles it as best as he can, grabs a few more props, then gestures to him to come closer.
having been working at the mall downtown and being a lieutenant in the army, he sounds very much like he is giving a serious lecture about coffee-making. but he is rather good at it, slow and methodical, pausing to explain terms and definitions for anduin if he needs to stop him to clarify things. ]
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